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Arvin Villapando
Animschool Instructor
Arvin currently works at Gametextures.com and wears multiple hats. His primary duties include texture artist, pipeline engineer, tool developer, and product manager. As part of the gametexture’s library, Arvin’s work has shown up in a variety of games some of the most recent being Epic’s RoboRecall and Player Unknown’s Battlegrounds. He was one of the early adopters of Allegorithmic’s Substance tools, mostly out of sheer curiosity. Thankfully, that curiosity paid off and helped him acquire work as a Substance artist, and grow from there.
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United States
DEMO REEL
CURENTLY TEACHING
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