Class Catalog

Class Details

TERM DATES: Jan 5, 2020 - Mar 21, 2020
LEVEL: Intermediate 
COURSE PREREQUISITES: Animating Characters, Body Mechanics, Introduction to 3D Lighting, Introduction to 3D Modeling, Introduction to Rigging, Body Mechanics
Body Acting
$1620
In this course students create a multi-shot pantomime story, learning body kinematics in the context of acting. By using a character's expressive actions and poses, the students learn how to make a character appear to think and make decisions based on external forces or internal motivation. Students learn posing, rhythm, solidity, beats/phrasing, appeal, personality, structure, solid and malleable parts, simplicity of form, straights and curves, texture in timing, thorough blocking, moving holds and how to stage their performance for optimal presentation to an audience. Multiple shot assignments focus on hookups, screen space, and cameras, knowing shot context and importance. With their first serious attempt at storytelling at AnimSchool students express their creativity at a whole new level.



1 - Brainstorm an idea for your multi-shot story animation.
2 - Confirm your story idea and begin planning the animation in detail.
3-7 - Blocking and blocking plus for your characters in the scene.
8-10 - Spline and polish.
11 - Finalizing and submitting assignments.
critique time *
class time
instructor
notes
Tuesday 10:00 PM - 11:30 PM
Thursday 10:00 PM - 11:30 PM
Wednesday 10:00 PM - 11:30 PM
Monday 10:00 PM - 11:30 PM
Sunday 9:00 PM - 10:30 PM
Tuesday 9:00 PM - 10:30 PM
Sunday 6:30 PM - 8:00 PM
Tuesday 9:00 PM - 10:30 PM
ABOUT INSTRUCTORS
Michael Jahnke
Canada
Michael is a Senior Animator at Electronic Arts. He started animating 2004 and has had a wide range of experience working on commercials, games, VFX and Cartoony Movies, at studios like Sony Imageworks, Prime Focus, Image Engine and EA. Some of the fun projects he has been ...
Tyler Phillips
United States
Tyler is a Character Animator at DreamWorks Animation originally from San Diego, California. After earning his bachelors in Graphic Design, he got his big break in the industry as a compositor in live action working in Prague in 2005. He then did a ninja back flip into...
Luke Randall
United States
 Luke is originally from Australia but now resides in Los Angeles, California where he works as a character animator at Dreamworks Feature Animation. He got his start TV and games before moving into features where he has completed animation on Shrek Forever After, Megam...
Luke Randall
United States
 Luke is originally from Australia but now resides in Los Angeles, California where he works as a character animator at Dreamworks Feature Animation. He got his start TV and games before moving into features where he has completed animation on Shrek Forever After, Megam...
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