AnimSchool Picker

Over 30,000 Users and Studios Use AnimSchool Picker Worldwide

Learn about AnimSchool Picker on this page
AnimSchool Picker is a powerful way to select and interact with 3D characters.
AnimSchool Picker Pricing
LICENSING PROCESS BRING FINALIZED. For now, choose the "Trial" button when launching AnimSchool Picker

FEATURE AnimSchool Student Indie Professional PREMIUM
below US $80,000 in yearly company/freelance revenue X X X X
above US $80,000 in yearly company/freelance revenue X X X
Usable for any kind of project* X X
Fully Functioning Picker X X X X
Reporting bugs X X X
Acess to an example asset X X X X
Access to API X
Support X X
Prioritized Development Requests X
Usable without crediting X X
Beta testing and quality comittee membership X
Support to integrate with existing pipeline X
single license X X X X
multiple licenses contact for pricing
monthly subscription Free Free $3/mo. per user $10/mo. per user
yearly subscription Free Free $30/yr. per user $100/yr. per user

The Powerful GUI from AnimSchool
AnimSchool Picker is available for PC, Mac, and Linux CentOS/Fedora.
AnimSchool Picker can be used with most 3D characters, not just AnimSchool ones. The main restriction is that it cannot be used with 3D characters from other online schools, workshops, or classes. AnimSchool Picker is tightly integrated into Maya and Softimage, highlighting when you make a selection in Maya, as well as picking from the buttons. Users can zoom and pan using standard Maya navigation hotkeys.
Authoring a picker is very easy. Make single or multiple object buttons--even vertices. Make script/command buttons. Move buttons or groups of buttons with the control key. Nudge buttons precisely with the arrow keys. Arrange and distribute buttons horizontally or vertically. Reuse pickers in an instant by switching it to another character's namespace. AnimSchool Picker automatically changes all buttons and scripts to update to the new character.

Extensive API available in the Premium version.
Have Questions?
AnimSchool Picker Indie and Professional versions do not come with support for usage or installation.
Ask your questions at the AnimSchool Public Forums: www.animschoolforums.com
There you'll find discussions about common AnimSchool Picker installation and usage problems.

Support, API access, usage without crediting AnimSchool, and pipeline integration support is available for the Premium version.
How to Use the AnimSchool Picker
AnimSchool Picker PC Maya Installation Instructions
AnimSchool Picker MAC Maya Installation Instructions
AnimSchool Picker Softimage Installation Instructions
Copy these files to your "<Softimage home directory>\Application\bin" folder (backup first if files already exist.)
e.g. From ".\64bit" to "C:\Program Files\Autodesk\Softimage 2011\Application\bin"
QtCore4.dll
QtGui4.dll
QtSolutions_MFCMigrationFramework-head.dll
Next, Copy and paste the contents of "Plugins" into your Softimage user Plugins folder.
i.e., move the folders "nt-x86-32" &"nt-x86-64" and file "AnimSchoolPicker.js" to "C:\Users\(user name)\Autodesk\(Softimage version)\Application\Plugins\"
Next, copy the entire "imageformats" folder to Softimage Application\bin folder.
Inside Softimage, double-check to make sure the plugins are loaded, and then in the commandline/script editor run the following command: AnimSchoolPicker();
Or, in a viewport view, change the display to Custom Displays--->AnimSchoolPickerWindow.
AnimSchoolPicker for Softimage is compiled against Qt 4.8.5.
If it doesn't load properly, then you may have an incompatible Qt installed on your machine. Simply disconnect it so Softimage does not see the external Qt library, and you should be good.
Qt license http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt
Download Qt https://qt-project.org/downloads
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