Class Catalog

Class Details

Summer 2021: 3D Character Program / Advanced Production Modeling
TERM DATES: Jul 5, 2021 - Sep 19, 2021
LEVEL: Advanced 
COURSE PREREQUISITES: Intermediate Modeling ZBrush Intro, Introduction to 3D Modeling, Introduction to Rigging
1. Advanced Production Modeling
Advanced Production Modeling students learn how to create a portfolio-level character model. Students are guided through the process from selecting an approved stylized character design and using Maya's polygon modeling tools to create a character model with proper topology and edge flow that could be rigged and used in an animation production. Students learn professional techniques for modeling an entire character in a default and hero pose, searching for appeal as well as technical integrity. Through iterations and direction from the instructor, the students refine the shapes for maximum likeness to the design, appeal and usability. Concepts such as normals, UV texture projections, and smoothing are discussed. Students can use their ZBrush knowledge from the ZBrush class and work in conjunction with Maya, or model from scratch in Maya, depending on their preference.
- Character design selection
- Body blocking and modeling
- Hands and feet
- Head Modeling
- Neutralizing and posing Characters
- Clothing and prop modeling
- Rendering turntables
critique time *
class time
Sunday 1:00 PM - 4:00 PM
Wednesday 12:00 AM - 1:30 AM
Oganes Kharikian
United States
Ogi has been working as a modeler in the animation industry for over 10 years. He’s worked at Nickelodeon and Dreamworks TV on titles such as the CG revamp of “Teenage Mutant Ninja Turtles”, “Voltron”, and the upcoming “Fast and Furious” series to name a few. He is currently...
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