Class Catalog

Class Details

TERM DATES: Sep 29, 2019 - Dec 14, 2019
LEVEL: Beginner 
COURSE PREREQUISITES: Introduction to Maya, Introduction to 3D Modeling
Introduction to Rigging
Introduction to the principles of rigging, applied to simple objects and scenarios.

Students use their modeling assignment to learn basic rigging concepts, including hierarchies, constraints, skinning, blendshapes, connections, joints, orientation, inverse kinematics, expressions, math operators, xray, curve controls, custom attributes, sets, Set Driven Keys, and hypergraph connections.
- Hierarchies
- Constraints
- Joints
- Skinning
- Connections, and Math nodes
- Rigging a Character
critique time *
class time
Monday 10:00 AM - 11:30 AM
Wednesday 10:00 AM - 11:30 AM
Tuesday 9:30 AM - 11:00 AM
Thursday 9:30 AM - 11:00 AM
Daniele Dolci
Daniele discovered his passion for computer graphics and especially the most technical disciplines while he was still in highschool. After the graduation he started to travel far and wide and decided to enroll at animschool combining the advantages of remote studying wit...
Marin Petrov
Marin Petrov has 20 years of experience working in Feature Animation, VFX and Games, mostly as Technical Director and Pipeline Engineer. He enjoys being in the middle between art and technology. He started his career in different VFX companies in Bulgaria and then moved to N...
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