Class Catalog

Class Details

Fall 2018: 3D Character Program / Introduction to 3D Lighting
TERM DATES: Sep 30, 2018 - Dec 15, 2018
LEVEL: Beginner 
COURSE PREREQUISITES: Introduction to Maya
7. Introduction to 3D Lighting
Learn the basics of 3D lighting in Maya from working pros, in live classes. Learn the principles of light, shadow, color, composition, and staging. How to render great images using Maya's tools.

This course is designed for animation or modeling students, and also for students who may want to pursue lighting and rendering as a career path.

There is a required textbook for this course: Digital Lighting and Rendering (2nd Edition)  0321316312
- Overview of Maya Lights
- Overview of Render Settings
- Evaluation of cinematic lighting, and various lighting theories.
- Image composition.
- Proper use of light, shadow, highlights, fall off, core shadows, etc.
- Compositing Techniques (Applicable to Nuke, After Effects, Photoshop or other compositing packages.)
critique time *
class time
Wednesday 12:00 AM - 1:30 AM
Friday 12:00 AM - 1:30 AM
Brandon May
United States
Brandon is a Lighting TD at Blue Sky Studios.  He has worked on Ice Age 3 Dawn of the Dinosaurs, Rio, Ice Age Continental Drift, Epic, and now Rio 2. He previously worked at Disney Interactive as a world builder for the video game Bolt.
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