Class Catalog

Class Details

Fall 2018: 3D Character Program / Advanced Modeling (ZBrush Introduction)
TERM DATES: Sep 30, 2018 - Dec 15, 2018
LEVEL: Advanced 
COURSE PREREQUISITES: Intermediate Modeling, Intermediate Rigging
1. Advanced Modeling (ZBrush Introduction)

Students learn how to use ZBrush software, sculpting a character from
a design. NOTE: This course requires the purchase of the student
version of ZBrush, typically $450. Students learn the process of
topologizing a dense sculpted mesh into a usable 3D model in Maya.

Students learn the best modeling work-flow and practices in order
to make appealing characters. Students tackle advanced facial modeling
and learn the landmarks including: how to evaluate a model from multiple
vantage points, how to simplify lines, what to look for to reveal model

Students also model a hard surface object or set piece for their character.

critique time *
class time
Saturday 9:30 AM - 11:00 AM
Charles Ellison
United States
Currently creating art for DreamWorks Animation as a Modeling Supervisor, Charles has enjoyed a rich career in the Feature Animation world. Having worked on franchises such as the “How To Train Your Dragon” and “Kung Fu Panda” series amongst others, Charles has been fortuna...
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