Class Catalog

Class Details

TERM DATES: Jan 2, 2018 - Mar 18, 2018
LEVEL: Beginner 
COURSE PREREQUISITES: Introduction to Maya
Introduction to 3D Modeling
Introduction to the principles of polygon/subdivision surface and other modeling formats, applied to simple objects and scenarios

Topology layouts in theory and practice, achieving desirable shaping,modeling workflows, and the best rest state for riggability. Nonarticulated prop and environment modeling is covered as well.

Concepts include manipulator, isolate selection, primitives, history, loft, bevel, extrusion, duplication, transformation space, soft selection, reflection editing, lattices, converting geometry types, projects, and workspace.
- Overview of modeling techniques
- Modeling a real world object
- Modeling from a design
- Modeling a human head
critique time *
class time
Monday 11:00 PM - 12:30 AM
Thursday 11:00 PM - 12:30 AM
Monday 10:00 PM - 11:30 PM
Thursday 10:00 PM - 11:30 PM
Luis Labrador
United States
Luis currently holds a position as Modeling supervisor at Walt Disney Animation Studios, he also had a successful career at Sony Pictures Imageworks as a Senior Character Modeler in the visual effects department and DreamWorks Animation as a Senior Modeler in the animation d...
James Schauf
United States
After 9 years of serving his country, he left the United States Air Force to pursue his dream of becoming a professional artist. His career in the entertainment industry started as a character modeler on Iron Man 2. Since then, he has continued his career in film, television...
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