Class Catalog

Class Details

TERM DATES: Sep 30, 2018 - Dec 15, 2018
LEVEL: Beginner 
COURSE PREREQUISITES: Introduction to Maya
Introduction to 3D Modeling
Introduction to the principles of polygon/subdivision surface and other modeling formats, applied to simple objects and scenarios

Topology layouts in theory and practice, achieving desirable shaping,modeling workflows, and the best rest state for riggability. Nonarticulated prop and environment modeling is covered as well.

Concepts include manipulator, isolate selection, primitives, history, loft, bevel, extrusion, duplication, transformation space, soft selection, reflection editing, lattices, converting geometry types, projects, and workspace.
- Overview of modeling techniques
- Modeling a real world object
- Modeling from a design
- Modeling a human head
critique time *
class time
Monday 11:00 PM - 12:30 AM
Thursday 11:00 PM - 12:30 AM
Wednesday 6:30 PM - 8:00 PM
Saturday 9:30 PM - 11:00 PM
Luis Labrador
United States
Luis currently holds a position as Modeling supervisor at Walt Disney Animation Studios, he also had a successful career at Sony Pictures Imageworks as a Senior Character Modeler in the visual effects department and DreamWorks Animation as a Senior Modeler in the animation d...
Florian Perret
Florian Perret is originally from France. He is currently a modeler at Walt Disney Animation Studios  in Burbank. He has previously worked at Dreamworks Animation on "Turbo" as Environment Modeler ,  Blue Sky Studio where he was modeling characters, environments...
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