Class Catalog

Class Details

TERM DATES: Jan 2, 2019 - Mar 19, 2019
LEVEL: Intermediate 
COURSE PREREQUISITES: Body Acting
Introduction to Game Animation
$1620
Animators learn what it takes to work in the ever changing gaming industry and deliver assignments set in an Unreal game development pipeline. Students coming out of the courses will have essential demo reel material required for most video game animator positions for gameplay and cinematics.

Students learn game theory, engines, and a basic understanding of the pipeline. They will create player and enemy animations, using AnimSchool's game character rigs.

It's about GAMING! Each week students will export their work from Maya into the Unreal engine, where they will learn about Blueprints and how to make their animations feel responsive.

Prerequisites: Introduction to 3D Animation, Animating Characters, or equivalent experience. A basic understanding of animation principals and body mechanics is a must

Students must meet system requirements for running Unreal.
critique time *
class time
instructor
notes
Monday 11:00 PM - 12:30 AM
Thursday 11:00 PM - 12:30 AM
ABOUT INSTRUCTORS
Jarrod Showers
United States
Jarrod has been a videogame animator since 1997 with 12 shipped AAA titles including Star Wars: Jedi Academy, X:Men: Origins: Wolverine, Wolfenstein, Doom 4, and WildStar!  He is currently at Raven Software, working on Call of Duty: Infinite Warfare.  He has experi...
SUBSCRIBE TO OUR NEWSLETTER
Stay up-to-date on the latest news, special events and new offerings from AnimSchool!