Class Catalog

Class Details

TERM DATES: Sep 30, 2018 - Dec 15, 2018
LEVEL: Intermediate 
Introduction to Game Animation
Animators learn what it takes to work in the ever changing gaming industry and how make assignments set in a game development environment. Students coming out of the courses will have essential demo reel material required for most video game animator positions for gameplay and cinematics.

Students learn game theory, engines, and a basic understanding of pipeline. Students create player and enemy animations, using AnimSchool's game character rigs.
It's about GAMING! Each week students should send their teacher a current export of their plotted animation (.fbx) to be viewed IN ENGINE and also provide a playblast from Maya from front, side.

They should also be playing new games and come ready to discuss what they liked and didn't like about it.
Prerequisites: Introduction to 3D Animation, Animating Characters, or equivalent experience. A basic understanding of animation principals and body mechanics is a must

critique time *
class time
Monday 11:00 PM - 12:30 AM
Thursday 11:00 PM - 12:30 AM
Jarrod Showers
United States
Jarrod has been a videogame animator since 1997 with 12 shipped AAA titles including Star Wars: Jedi Academy, X:Men: Origins: Wolverine, Wolfenstein, Doom 4, and WildStar!  He is currently at Raven Software, working on Call of Duty: Infinite Warfare.  He has experi...
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