Class Catalog

Class Details

TERM DATES: Apr 1, 2018 - Jun 16, 2018
LEVEL: Intermediate 
COURSE PREREQUISITES: Introduction to 3D Modeling, Introduction to Rigging
Intermediate Modeling
Students use the polygon/subdivision-surface modeling tools mastered to make a character model, based on a chosen character design. Areas of focus are bodies and hands.

Through iterations and direction from the teacher, the students refine the shapes for maximum appeal and usability. Concepts like Normals, UV's texture projections, smoothing are discussed.

- Character design selection
- Body blocking and modeling
- Hands and feet
- Head Modeling
- Neutralizing and posing Characters
- Clothing and prop modeling
- Rendering turntables
critique time *
class time
Wednesday 11:00 PM - 12:30 AM
Thursday 11:00 PM - 12:30 AM
Brien Hindman
United States
Brien is currently a workflow supervisor at Disney Animation.  Previously, he was a senior modeler at Blue Sky Studios as well as the environmental modeling lead for Ice Age 3.Films Brien has worked on include:Moana, Big Hero 6, Frozen, Wreck It Ralph, Epic, Ice Age: Co...
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