Class Catalog

Class Details

TERM DATES: Apr 1, 2018 - Jun 16, 2018
LEVEL: Beginner 
COURSE PREREQUISITES: Introduction to Maya, Introduction to 3D Modeling
Introduction to Rigging
Introduction to the principles of rigging, applied to simple objects and scenarios.

Students use their modeling assignment to learn basic rigging concepts, including hierarchies, constraints, skinning, blendshapes, connections, joints, orientation, inverse kinematics, expressions, math operators, xray, curve controls, custom attributes, sets, Set Driven Keys, and hypergraph connections.
- Hierarchies
- Constraints
- Joints
- Skinning
- Connections, and Math nodes
- Rigging a Character
critique time *
class time
Wednesday 12:00 AM - 1:30 AM
Friday 12:00 AM - 1:30 AM
Eriks Vitolins
United States
In 2003, Eriks graduated with a BFA in Fine Art and Computer Animation from the Academy of Art University.  Soon afterwards, he was employed at Rhythm and Hues Studios starting as an Animation intern. Between 2003-2014, he quickly move up the ranks, as a ...
Stay up-to-date on the latest news, special events and new offerings from AnimSchool!